<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Mad God's Overhaul :: Mad God's Overhaul for Skyrim VR</title><link>https://synergyvr.org/mgo/index.html</link><description>NSFW SFW Discord This is a BETA MGO 4.0 is currently in beta, and MGO 3.8.8.1 will remain the main download on Nexusmods until 4.0 is final. You can find the 4.0 Beta releases on the FILES tab under Archived files, or via the MGO Discord .</description><generator>Hugo</generator><language>en-us</language><atom:link href="https://synergyvr.org/mgo/index.xml" rel="self" type="application/rss+xml"/><item><title>Getting Started</title><link>https://synergyvr.org/mgo/start/index.html</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://synergyvr.org/mgo/start/index.html</guid><description>Before jumping into the action, there are a few things that you must do, and a few more that you probably ought to do.
Requirements Before downloading and installing the list, make sure your system can handle it, and that you’ve installed all of the prerequisites.
Read more → Installation Now you’re ready to download and install the actual list with Wabbajack.</description></item><item><title>Performance</title><link>https://synergyvr.org/mgo/performance/index.html</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://synergyvr.org/mgo/performance/index.html</guid><description>Mad God’s Overhaul is a heavy list, and it’s likely to ask more of your hardware than most games. Thankfully, there are numerous adjustments you can make to squeeze out extra performance, from one-click presets to deeper tuning.
In-Game Presets The quickest wins. MGO’s built-in presets trade a little visual polish for frames with a single click.</description></item><item><title>First Launch</title><link>https://synergyvr.org/mgo/first-launch/index.html</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://synergyvr.org/mgo/first-launch/index.html</guid><description>The first time you run Mad God’s Overhaul, it will take quite a long time to get to the main menu. Once you start a new game, there’s a bit more waiting to do before you’re really ready. You’ll also likely want to do some configuration before you set off on your adventure.
Compiling Shaders As the game starts up for the first time, Community Shaders will compile shaders so things load faster in-game and in future launches. It takes awhile, but that gives you some time to fine-tune the graphics configuration.</description></item><item><title>How To Play</title><link>https://synergyvr.org/mgo/how-to-play/index.html</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://synergyvr.org/mgo/how-to-play/index.html</guid><description>You might think that learning how to play is simply a matter of learning the controls1. In fact, the mods in MGO change most of Skyrim’s systems to some degree—pretty dramatically in several cases—and you’ll have more fun if you learn about these new/improved systems.
  Movement Skyrim VR’s vanilla movement options are still present, but MGO includes mods to enhance the experience of just getting around.</description></item><item><title>SkyrimNet (AI)</title><link>https://synergyvr.org/mgo/skyrimnet/index.html</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://synergyvr.org/mgo/skyrimnet/index.html</guid><description>MGO can hand Skyrim’s NPCs over to an AI that lets them think, talk, and act on their own, powered by SkyrimNet . It’s optional and disabled by default, but if you want NPCs who respond to you in their own words (and remember what you’ve done), this is where you learn to turn it on and put it to use.
The official docs SkyrimNet has extensive (if not quite exhaustive) official documentation and wiki . When these pages don’t cover something you’re after, that’s the place to look. Setup Enable SkyrimNet, connect it to an AI backend, and get everything talking.</description></item><item><title>Mod Highlights</title><link>https://synergyvr.org/mgo/mod-highlights/index.html</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://synergyvr.org/mgo/mod-highlights/index.html</guid><description>MGO bundles many hundreds of mods, and most of them just do their thing and require no individual attention from the player (that’s you). A few, however, require some explanation. You can’t take full advantage of features if you don’t know that they exist.
VRIK Player Avatar A full, animated body in VR, plus body holsters, a gesture system, and selfie mode.</description></item><item><title>Tutorials</title><link>https://synergyvr.org/mgo/tutorials/index.html</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://synergyvr.org/mgo/tutorials/index.html</guid><description>Here are step-by-step guides for some of the customization tasks you may want to take on yourself once you’re comfortable with out-of-the-box MGO—.
Installing a Mod Add a mod that isn’t in the list: download it, install it in MO2, and find a good home for it in your load order.
Read more → More soon!</description></item><item><title>Load Order</title><link>https://synergyvr.org/mgo/load-order/index.html</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://synergyvr.org/mgo/load-order/index.html</guid><description>Every mod in Mad God’s Overhaul, in the order it sits in Mod Organizer 2. If you want to see exactly what’s in the list (and which mods ship enabled), this is where to look.
MGO 4.0 RC3 (current) Here you’ll find the complete, filterable mod list for MGO 4.0 RC3: Nexus links, download filenames, and collapsible folders that mirror MO2’s left pane.</description></item><item><title>Controller Bindings</title><link>https://synergyvr.org/mgo/controls/index.html</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://synergyvr.org/mgo/controls/index.html</guid><description>Mad God’s Overhaul includes several control schemes to choose from.
Kvite OCU’s default scheme, by Kvitekvist, included in the FUS modlists. Uses vanilla bindings within menus. If you use OCU and haven’t changed your controls, this is what you’re using.
Read more → Cangar Another scheme from the FUS modlists, by Cangar, that leans on VRIK gestures. (There’s no dedicated shout button by default.)</description></item><item><title>FUS Load Order</title><link>https://synergyvr.org/mgo/fus-load-order/index.html</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://synergyvr.org/mgo/fus-load-order/index.html</guid><description>FUS is, in its authors’ words, “a fundamental and modular modlist for Skyrim VR made by Kvitekvist and Cangar.” Check out their README on GitHub for all the details, a link to their Discord, and a video guide for installation.
Here we present the Mod Organizer 2 load order for each of the five FUS variants, calling out the differences between each one. If you want to see exactly what’s in each list (and which mods ship enabled in each one), this is where to look.</description></item><item><title>Reference</title><link>https://synergyvr.org/mgo/reference/index.html</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://synergyvr.org/mgo/reference/index.html</guid><description>Collected here are various reference materials that you may find helpful.
FAQ Quick answers to the most common questions, with links to the full story where it’s warranted.
Read more → MO2 Overwrite What that Overwrite entry at the bottom of MO2 is, why files pile up there, and how to handle them.</description></item></channel></rss>